Indie Developer Says “Thanks, But No Thanks” to Game Awards
In a twist that no one saw coming—probably because they were too busy checking their social media feeds—an indie developer has decided to gracefully bow out of The Game Awards. Why? Because, according to them, the nomination for Best Debut Indie Game is about as fitting as a square peg in a round hole.
All About Megabonk
Meet Vedinad, the brave solo developer behind the game Megabonk, which is basically what would happen if a Vampire Survivors-style roguelike had a love affair with a caffeine overdose. On Tuesday, Vedinad took to the magical land of social media to announce this unexpected exit. You see, it turns out that they’ve been around the block—possibly a few times—under a different studio name. So, the logic here is that their newest creation can’t possibly wear the ‘Debut’ crown. It’s like a seasoned chef claiming to be a rookie just because they switched kitchens.
In a heartfelt yet slightly bewildering statement, they proclaimed, “I’m withdrawing from The Game Awards. It’s an honor and a dream for Megabonk to be nominated for TGA, but unfortunately, I don’t think it qualifies for the category ‘Debut Indie Game’.” A classic case of false modesty or just a really intense dedication to categorization? Probably a bit of both.
What’s Still on the Table?
For the time being, Megabonk is still strutting its online stuff as a nominee for Best Debut Indie Game. One has to wonder if the organizing committee is sipping their coffee with a bemused expression or just frantically refreshing their nomination list like it’s a stock market tickertape. They assure everyone that this category is meant to recognize a studio that’s released its first game in 2025. Yes, folks—2025! That award show is practically set in the future, or someone just forgot to fix the calendar.
The Competition
Now, it’s not just Megabonk hanging out in the corner at The Game Awards like the awkward kid at a dance. Oh no! The nominees for 2025 were let out into the wild earlier this week, with Clair Obscur: Expedition 33 leading the charge and racking up an astounding 12 nominations. This game is apparently so well-liked that it might as well start charging rent for living in the spotlight.
Following closely behind (but not too closely, just in case they catch up) are the beloved PlayStation titles Death Stranding 2: On the Beach and Ghost of Yotei, each boasting eight nominations. Meanwhile, Hades 2 seems content with its six nominations, probably because it knows it’s fabulous and doesn’t need to brag.
Publisher Power Plays
Now, let’s talk about the heavyweight contenders in the world of video game publishing. Sony Interactive Entertainment is basking in the glow of 19 nominations, effectively giving the term “overachiever” a whole new meaning. Kepler Interactive, however, isn’t sitting back and watching from the sidelines; they’re right there with 13 nominations, probably shaking their heads in disbelief at their old-school rival.
Conclusion: A Game of Identity
So, as the Game Awards season approaches, the delightful chaos continues. Is Megabonk really a debut game? Can previous work under a different name ever truly disappear into the ether? Only time will tell, though one thing is for sure: the gaming community will be watching with popcorn ready. Because in the end, who needs awards when there’s free entertainment unfolding in the form of gaming drama?

