Grappling Hook Hollow Knight Silksong: Where to Find the Clawline?

Joseph Anderson
4 Min Read

How to Find the Clawline in Hollow Knight: Silksong

In the world of Hollow Knight: Silksong, Hornet isn’t just hanging around for a leisurely stroll. Equipped with the fancy Serrefil, she can latch onto rings, pesky foes, the terrain, and even the abyss (because why not?). This guide will spill the beans on how to snag this nifty tool, unlock new areas, and uncover a treasure trove of secrets. Buckle up for a ride through the underworld of platforming fun!

Ah, the wait for mobility powers in Hollow Knight: Silksong. Not to spoil the surprise, but they come as slowly as the plot development in a soap opera. The magical Serrefil is set to change life as it’s known—once it’s located, of course. Prepare for endless back-and-forth exploration and make your way through advanced areas where fun seems to be hiding in every nook and cranny.

How to Get Your Hands on the Grapple

  • First things first: enter the Citadel. You can take the grand entrance or opt for the quiet, sneaky way through the Mists, provided the Ghost doesn’t see you. Because being seen by a ghost is so much worse than being seen by a giant bug.
  • Climb to the upper right of the Citadel, reaching the First Sanctuary, complete with a giant bell just begging to be rung. The key to progress, aptly named the White Key, can be found far right in this zone.
  • Use this marvelous key to unlock a special elevator at the base of the Citadel, which leads to the White Wing. No, this isn’t an exclusive air service for bugs—we promise.
  • Stroll through the White Wing area until you tumble into a brand-new section of the Foundry that was previously cloaked in mystery (and maybe a touch of cobwebs).
  • The next steps are pretty straightforward: explore the Foundry, and you’ll discover a Tisseuse altar sitting regally in the middle of the Cauldron. Below is a map that highlights the path from the entrance of the White Wing to your precious Grapple.

Using the Grapple Like a Pro

This shiny power comes with a buffet of abilities, ensuring that no player is left behind in the delightful madness of exploration. Here’s a tiny menu of what to expect when launching it with LT:

  • Securely latch onto those hanging rings. Like gripping a rollercoaster—except without the imminent threat of losing lunch.
  • Some rings are whimsical enough to act as switches when gripped. Who knew rings had dual personalities?
  • Works perfectly with your aerial Dash! Futilely hurl yourself forward, even if there’s nothing to cling to—perfect for covering impressive distances in mid-air, or diving into the abyss like a graceful empty sack.
  • The Serrefil can be aimed at enemies, dragging you into their midst for an exhilarating dose of damage and a catapult effect to boot! Goodbye boring standing attacks, hello strategic aerial maneuvers against the flying nuisances.
  • It even works on cogs and other hazardous objects, providing a jumble of bounces as though performing an unintentional vertical attack. It simplifies life significantly, or at least makes it more comical.
  • Most importantly, it’s essential for reaching that coveted Double Jump! Time to charge for the Block—flying higher than ever before!
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I am an experienced video game journalist with over a decade of covering the gaming industry. With a background in journalism, I specialize in analyzing game trends, reviewing new releases, and interviewing key developers. I contribute to several well-known gaming websites and magazines, where my insightful commentary and accessible writing style resonate with both casual players and hardcore gamers. Additionally, I host a weekly podcast discussing the latest game launches and industry news, making me a trusted voice within the gaming community.
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