Gather ’round, Mario Kart aficionados, because a fresh update has rolled in faster than a red shell at race time!
Version 1.4.0: A Musical Adventure Awaits
Say goodbye to the days of guesswork; this shiny new version 1.4.0 updates the layout of various tracks with some musical wizardry in the settings menu via a spiffy volume slider. Want to hear the infamous tunes? Now, not only will the game play them, but it will also let players know where they originally came from—because, let’s be honest, nobody has time to remember the origins of retro soundtracks, right?
Custom Items: Take Control!
In a twist that feels like winning the lottery (or at least finding a 1-Up Mushroom), non-ranked competitive modes now host the ability to customize items. Players can finally decide which pesky items will grace their racing experiences in modes such as VS Race, Balloon Battle, and Coin Runners. Because nothing says “fun” like ensuring someone else doesn’t get a blue shell while speeding past them.
Balancing Act: Because Boo is Almost Too Good
Now onto some serious business—some balancing changes were implemented. Spoiler alert: there’s a new rule regarding Boo items. Ever had the thrill of using two Boos at once? Well, that thrill is gone! Only one Boo allowed at a time, folks. Apparently, it was a little too spooky for the game to handle. Boo-hoo!
Track Changes: Beach Bash or Bust
The sandy shores of Koopa Troopa Beach seem to have become the center of attention in this patch. A collection of races that seem to revolve around it have been restructured. Whether it’s Koopa Troopa Beach to DK Spaceport or Peach Stadium, everything now leads back to the same sandy spot. It’s either the worst maze ever or a clever marketing ploy to make beach vacations super appealing.
Fixed Issues: A Game of Whack-a-Mole
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General Fixes!
- Adjusted the dash time after a Charge Jump, because who needs accurate speed anyway?
- Fixed slipping through walls like a ghost at a party—no more wall-humping while being stomped by an aggressive vehicle.
- Corrected character visibility in Photo Mode, ensuring that nobody looks like they’ve just emerged from a Krabby Patty deep fryer.
- Shortened the respawn time for Dash Food and coins that just can’t seem to stay put. They need to learn their place!
Feature Highlights: Fun for Everyone!
- Added “Restart” and “Next Race” for those who thought beating that one track wasn’t painful enough the first time. Now, it’s a cycle of fun!
- Players can now dash when riding on Manta Ramp. Yes, folks, that’s a thing. Looks like beach boarding is also a new sport!
- Cross-component chaos! Players can now join in the “Knockout Tour” from their friends’ lists. It’s like crashing a party that you weren’t invited to!
What’s the Verdict?
This latest update might have given Mario Kart World a boost, while sprinkling a bit of chaos here and there, but hey, that’s what keeps the players coming back for more, right? The core racing experience remains an adrenaline-packed joyride, even if some may throw sarcastic shade at its open-world ambitions. If it’s not fun, what even is the point?
For those feeling the itch to dive into the tracks, grab that controller and joy-cons, and remember: Every dash, drift, and red shell is just another day in the bizarre and delightful world of kart racing!
Now, prepare those rubber bands and get ready for a wild ride!

